(Image source: Arrowhead Game Studios)
Helldivers 2 is a new third-person shooter that came out on February 8th. Even though the game had to overcome some hurdles at the beginning, it was still able to build a decent player base. Because of the ability to purchase in-game content with real money, some are now accusing the game of being pay-to-win. Now the game director, Johan Pilestedt, has clearly commented on this accusation.
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Pay-to-win is pretty much hated by all gamers. Some players expressed concerns in critical reviews about the supposed pay-to-win model that is supposedly behind the so-called Warbonds, which are comparable to a Battle Pass. Johan Pilestedt has now responded indirectly to these allegations on Twitter/X.
He emphasized that the development team attaches great importance to not integrating any pay-to-win content into the game. The only "win" that can be made with a purchased revolver is in a "cool gun" competition. The revolver itself is nothing special in terms of gameplay. In a later reply tweet, he continued: "You have to earn the right to monetize game content." In doing so, he is clearly taking a stand against some players' accusations against Helldivers 2.
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If you take a closer look at the Warbonds system, it becomes obvious that there can hardly be any talk of pay-to-win. The in-game currency, Super Credits, opens access to Warbonds, which would normally require game time. Super Credits can be earned not only through real money, but also through achievements.
However, you cannot unlock Warbond rewards with Super Credits. You need medals for this, which you also collect while playing. If you have already completed tasks before unlocking Warbond, you can save the medals until access is free. You can't buy progress in the game with Super Credits!
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Coolly, unlike other games where a new Battle Pass replaces the old one, the Warbonds always stay at the start. This means you have no time pressure to complete the Battle Pass within a certain period of time.
Clearly, there are legitimate criticisms of the launch of Helldivers 2, such as server problems or MMR bugs. But now Realktalk, the monetization and the extra content are not really one of these problems.
(Image source: Arrowhead)
In the third-person shooter Helldivers 2 you have to defend the planet Super Earth against an intergalactic threat in epic battles. Unfortunately, the game received mixed reviews when it released on February 8th, and for good reason.
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Helldivers 2 is currently dominating the Steam charts as the top trending game with over 81,000 players, but despite this it only holds a modest Steam rating of 68%. What is behind these negative reviews?
The cause is quite simple: the game's performance. At launch, players complained about crashes when starting missions, getting stuck in the tutorial and a matchmaking bug that sent them into co-op missions alone. Some suspect that these problems are related to certain anti-cheat software and that is why the game's performance is so poor.
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The Arrowhead development studio reacted quickly and initially fixed the startup problems with a hotfix.
Unfortunately, shortly after the hotfix, another bug appeared that prevented some players from logging in because the connection to the servers didn't work.
However, Arrowhead seems determined to address these issues quickly and has already implemented the second hotfix within a week of launch.
It's good to see that despite initial difficulties, the developers of Helldivers 2 are reacting quickly to ensure fans have a positive gaming experience.
If you look at how successful the launch was despite problems (which may be partly the reason for the overloaded servers), Helldivers 2 could be a really cool and successful game once they get over the launch difficulties.